pl_pullsnake_a5a
15 Comments
 
67/0/33 Round Win % (3 rounds) (Click for more information)

Pullsnake

by Unknown

Feedback

Avatar You can't call me AL left feedback: March 2021
on A I used my entire clip of both weapons with 2 ubers and I couldn't clear it of Red players. Give blue a chance
Avatar RGB left feedback: March 2021
two coridoor exits out of spawn is not fun
Avatar Dasprucegoose left feedback: March 2021
clip the edges and lips
Avatar You can't call me AL made an annotation at 3331 -383 877 while standing at 3277 -404 924 March 2021
spaghetti routing here
Avatar RGB left feedback: March 2021
last still feels messy
Avatar You can't call me AL left feedback: March 2021
with this the flow feels weird. Red can just come back into areas and start controlling them again
Avatar You can't call me AL left feedback: March 2021
blue makes a mistake
Avatar You can't call me AL left feedback: March 2021
generally payload maps should go with the concept of upon Red losing an area they shouldn't be able to get it back unless
Avatar Tumby left feedback: March 2021
blue pushing out of a giant wall with 2 holes (after A) doesnt allow for good cover. make the building more interesting
Avatar You can't call me AL left feedback: March 2021
how do we push out of the room after A. There's no ground to gain and every route comes out the same place. A sightline
Avatar bereth made an annotation at 1978 -303 295 while standing at 1680 -235 363 March 2021
two medium health packs really close by to eachother, better to move 1
Avatar Tang made an annotation at 478 -1032 390 while standing at 385 -1021 420 March 2021
maybe put a drodown here
Avatar Tang made an annotation at -1324 1873 260 while standing at -626 1873 260 March 2021
it should not be this difficult to push out of a point. It needs to be difficult to push INTO a point.
Avatar You can't call me AL made an annotation at 113 1479 86 while standing at 158 1460 129 March 2021
darj
Avatar norfolk made an annotation at -549 174 165 while standing at -608 304 195 March 2021
this displacement is very hard/impossible to walk up