pl_ranch_a12c
41 Comments
 
67/0/33 Round Win % (3 rounds) (Click for more information)

Ranch

by Unknown

Feedback

Avatar Brokkhouse left feedback: 12 hours ago
chat and feedback were kind of rough today. If we missed any abusive feedback, please let us know
Avatar zythe_ left feedback: 12 hours ago
- its designed too much like a regular last point rather than built around the train like cactus canyon lasts layout is.
Avatar jimmy19967 left feedback: 12 hours ago
last is really bad for BLU still, free reign snipers, free red spawndoors on highground, uphill push with few hp packs, tra
Avatar the sand in hell is magical san left feedback: 12 hours ago
it doesnt add much and is more annoying than it is good
Avatar Karahu made an annotation at 2576 4204 155 while standing at 4203 5354 633 12 hours ago
these are also very good sightlines and basically impossible to contest for blue
Avatar zythe_ left feedback: 12 hours ago
i think the new last misses the mark on what makes a good train finale-
Avatar Orizyre made an annotation at 3516 5455 537 while standing at 3506 5416 580 12 hours ago
block one of these windows up
Avatar the sand in hell is magical san left feedback: 12 hours ago
I dont think train finale is a good idea generally
Avatar Ponds34 made an annotation at 3878 2437 348 while standing at 3744 2319 378 12 hours ago
the train looks sorta funky going up here
Avatar Karahu made an annotation at 2539 3555 104 while standing at 3731 5422 653 12 hours ago
sightline
Avatar ٠•● Bubbles Zest made an annotation at 2578 4291 116 while standing at 3719 5373 635 12 hours ago
these windows are too easy for sniper
Avatar Orizyre made an annotation at 3788 2731 335 while standing at 3972 2486 489 12 hours ago
weird collision with the flat car
Avatar the sand in hell is magical san left feedback: 12 hours ago
needs work but better than old last
Avatar Orizyre left feedback: 12 hours ago
maps good for heavy
Avatar Orizyre left feedback: 12 hours ago
at this point map is good entirely except for last, needs some fixes
Avatar Ponds34 left feedback: 12 hours ago
i like this significantly mroe than last time i played
Avatar [BLΔMO] left feedback: 12 hours ago
players, could also be down to me having an 'off day'
Avatar [BLΔMO] left feedback: 12 hours ago
I like this map but I felt that the geo at last was somewhat awkward to traverse as scout (defending) and to keep track of
Avatar Karahu left feedback: 12 hours ago
last feels a lot better than last time I played but still needs work, very red sided rn with multible big sniper sightlines
Avatar saihtaMa left feedback: 12 hours ago
layout is fun as heavy
Avatar jimmy19967 left feedback: 12 hours ago
train feels really bad, takes ages to show up when bell rings, pure rng
Avatar Brokkhouse left feedback: 12 hours ago
2/2 the other team got the train immediately during the first push
Avatar Brokkhouse left feedback: 12 hours ago
if you're watching the demo, the unfairness in those two rounds was insane. One team did several pushes and got no train1/2
Avatar Orizyre made an annotation at 2688 5632 265 while standing at 3048 5518 331 12 hours ago
make more emphasis on this route
Avatar Orizyre left feedback: 12 hours ago
last shortcut door only opens from front when C is capped
Avatar Orizyre made an annotation at 4382 3718 507 while standing at 4381 3718 507 12 hours ago
door broken/ people stuck in door
Avatar Orizyre left feedback: 12 hours ago
maybe add a full HP to the cliff at last for BLU
Avatar Brokkhouse left feedback: 12 hours ago
bananabay shortens the train timer when the cart is on the track, might make Last less frustrating
Avatar ٠•● Bubbles Zest made an annotation at 3306 -939 165 while standing at 3662 -981 203 12 hours ago
last being a train robbed blu of a victory, not a fan tbh
Avatar ٠•● Bubbles Zest made an annotation at 3816 -93 173 while standing at 3868 168 203 12 hours ago
why cant i jump through window]s#
Avatar Orizyre left feedback: 12 hours ago
mind you first round RED has 3 medics + last is supposed to be RED biased
Avatar Orizyre left feedback: 12 hours ago
replace the oil cars with the RED carts
Avatar PanKeke left feedback: 12 hours ago
Train could use only 1 type of cart + flatcar, as to design the map around the cart's height
Avatar Orizyre left feedback: 12 hours ago
underground area is good
Avatar Brokkhouse made an annotation at 3400 4741 26 while standing at 3384 4775 68 12 hours ago
health here pls
Avatar ٠•● Bubbles Zest made an annotation at 3078 5086 127 while standing at 2689 3665 171 12 hours ago
sightline
Avatar PanKeke left feedback: 12 hours ago
Train shouldn't go up a ramp, cuz tf2 physics makes it look choppy and buggy.
Avatar ٠•● Bubbles Zest made an annotation at 3338 3120 9 while standing at 3615 2752 135 12 hours ago
water is so dark stickies are hard too see
Avatar Orizyre left feedback: 12 hours ago
last is missing some pickup patches
Avatar PanKeke made an annotation at 4039 2647 371 while standing at 4071 2474 395 12 hours ago
stuck
Avatar ٠•● Bubbles Zest made an annotation at 594 1139 133 while standing at 287 395 267 12 hours ago
sniper has unfair gap here