pl_redworks_a4
23 Comments
 
50/0/50 Round Win % (2 rounds) (Click for more information)

Redworks

by Unknown

Feedback

Avatar The Announcer made an annotation at -3131 -1586 138 while standing at -3083 -1648 187 11 hours ago
put more building here
Avatar The Announcer made an annotation at -3466 -2979 323 while standing at -3341 -3080 380 11 hours ago
this door is the 'dont play the rest of the point' door
Avatar my life is like a videogame made an annotation at -2887 -3578 124 while standing at -2872 -4088 194 11 hours ago
the two most direct routes to A are deadends, makes navigation more confusing
Avatar Vaporwave cat Jade made an annotation at -4482 -1504 314 while standing at -4839 -1208 756 11 hours ago
I can stand up here
Avatar Rerun made an annotation at 1163 -1830 -141 while standing at 1176 -1839 -104 11 hours ago
its easy to get stuck on geometry sticking out like this, try adding some clips to smooth out the wall
Avatar The Announcer made an annotation at -2838 -4376 135 while standing at -2949 -4471 187 11 hours ago
going out of spawn and doing this big wraparound is not good
Avatar my life is like a videogame made an annotation at -2754 -5087 107 while standing at -3287 -5208 147 11 hours ago
spawn points should face players towards the right way to go
Avatar Rerun left feedback: 11 hours ago
3rd also has a really long and secluded flank that bypasses the point
Avatar Carbonated left feedback: 11 hours ago
place absurd hazards, like death pits, around all of your large health kits
Avatar thom made an annotation at -3150 -5053 273 while standing at -3271 -4944 137 11 hours ago
make ceiling light and doorframe props non solid
Avatar Spookarma left feedback: 11 hours ago
might not be a great idea to artpass the map while it's still an alpha, may make layout changes difficult to execute
Avatar Rerun left feedback: 11 hours ago
last flank routes are incredibly powerful and make it easy to get behind the enemy
Avatar punk rock snep gf ΘΔ& (she/it left feedback: 11 hours ago
to see if it feel painful or to long to reach somewhere
Avatar punk rock snep gf ΘΔ& (she/it left feedback: 11 hours ago
when testing your maps scale, play as engie, pyro, or sniper cause they all move as 100% movespeed, also play as heavy (1/2
Avatar à¶žSUSSYà¶ž left feedback: 11 hours ago
feels slightly overscaled... as if timings were tested with Scout
Avatar Rerun made an annotation at -2733 -2971 134 while standing at -2697 -2862 185 11 hours ago
its so dark its hard to tell team colors apart
Avatar thom made an annotation at -4929 -1609 372 while standing at -4977 -1566 379 11 hours ago
nevermind i didnt see this one lol
Avatar thom made an annotation at -5155 -1044 507 while standing at -5183 -1230 571 11 hours ago
resupply is as far as it can possibly be from the doors
Avatar thom made an annotation at -4871 -837 312 while standing at -4327 -854 451 11 hours ago
stairs not clipped
Avatar à¶žSUSSYà¶ž left feedback: 11 hours ago
routing to A a bit confusing
Avatar thom made an annotation at -4891 -1475 447 while standing at -5131 -1824 461 11 hours ago
the interior is pretty dark and grungy
Avatar idk what to do bro... made an annotation at -4547 -905 535 while standing at -4560 -895 564 11 hours ago
handrail outside of spawn annoying
Avatar Vaporwave cat Jade made an annotation at -4957 -1499 584 while standing at -4965 -1479 564 11 hours ago
z fighting