pl_skeletomb_event_a1
29 Comments
 
50/0/50 Round Win % (2 rounds) (Click for more information)

Skeletomb Event

by coles

Feedback

Avatar Tim Fortress made an annotation at 443 2278 21 while standing at 821 2264 324 3 weeks ago
this is a mean spot
Avatar md made an annotation at 1068 2674 8 while standing at 1205 2477 68 3 weeks ago
defenders have 2 med kits, and 1 full kit in this one area, that's too much
Avatar Bombraker made an annotation at 227 2705 121 while standing at 2503 2661 171 3 weeks ago
this sightline is... powerfull
Avatar syntheticdolphin made an annotation at -60 220 75 while standing at -60 64 75 3 weeks ago
ive been attacked while in spawn from all three exits, never had that before
Avatar Bombraker made an annotation at 2015 2981 101 while standing at 2463 3170 171 3 weeks ago
this area feels a bit overscaled
Avatar syntheticdolphin made an annotation at 593 613 19 while standing at 560 570 0 3 weeks ago
roof overlooking spawn exit is bad
Avatar Help! Raccoons took my penis! left feedback: 3 weeks ago
For wooden walls they wouldn't be this thick, make it 16 or less
Avatar syntheticdolphin made an annotation at 72 227 55 while standing at -38 67 75 3 weeks ago
needs more cover between this room and the area accessible to red
Avatar Squishy made an annotation at 1061 4186 471 while standing at 1295 4680 966 3 weeks ago
once blu gets control of this highground idk how red can possibly defend C
Avatar Tim Fortress made an annotation at 919 2998 75 while standing at 922 2995 76 3 weeks ago
you cant properly rocket jump off this wall because of the ledge above
Avatar Squishy made an annotation at 108 3370 454 while standing at 893 3553 569 3 weeks ago
really thin and long corridor
Avatar Tim Fortress made an annotation at 2799 3267 164 while standing at 2799 3329 164 3 weeks ago
all these lamps are kinda annoying for rocket jumping
Avatar Squishy made an annotation at 699 6305 227 while standing at 574 5400 413 3 weeks ago
this room feels pretty big and devoid of real cover
Avatar Squishy left feedback: 3 weeks ago
use a trigger_teleport to move people from old spawns into new ones once points are capped
Avatar syntheticdolphin made an annotation at 1220 6223 206 while standing at -91 5216 248 3 weeks ago
big plain room, needs balconies etc even if fake
Avatar md made an annotation at 2182 2891 141 while standing at 2176 2850 164 3 weeks ago
cart got stuck on B here for a second, raise the path track
Avatar Help! Raccoons took my penis! made an annotation at 889 3102 24 while standing at 895 3052 76 3 weeks ago
Change this full health
Avatar Bombraker left feedback: 3 weeks ago
use spawns & the 50/50 distance between them to organise where teams will meet!
Avatar Detective Useless left feedback: 3 weeks ago
red spawns right in front of b
Avatar Bombraker left feedback: 3 weeks ago
investigate what Payload maps usually do with spawns
Avatar SreDver made an annotation at 441 6233 179 while standing at 365 6017 196 3 weeks ago
sooooooo loooooonnggg payload race
Avatar poy made an annotation at 2113 3657 419 while standing at 2084 3672 463 3 weeks ago
can stand here
Avatar Squishy made an annotation at 2620 3361 105 while standing at 2794 3475 164 3 weeks ago
1 spawn exit on the same level as everything else is sort of asking for spawncamping
Avatar phi [no sound] made an annotation at -307 1361 147 while standing at -12 1385 352 3 weeks ago
like why can they just exit here, a stone's throw away from the point
Avatar phi [no sound] left feedback: 3 weeks ago
blu kinda spawns wildly close to A ?
Avatar linjuHh made an annotation at 1028 7261 298 while standing at 984 6379 324 3 weeks ago
This should have bullet collision
Avatar Squishy left feedback: 3 weeks ago
hdr cubemaps seem a bit broken
Avatar Squishy made an annotation at 333 2008 76 while standing at 136 1757 117 3 weeks ago
hl2 asset >:(
Avatar Bombraker made an annotation at -21 441 11 while standing at -174 480 68 3 weeks ago
shiney floor is shiney