pl_smallworld_a4
30 Comments
100/0/0 Round Win % (1 rounds) (Click for more information)

Smallworld

by Unknown

Feedback

Avatar Yeti left feedback: June 2018
too open
Avatar Startacker! left feedback: June 2018
your cart is going MAD WILD and I don't understand
Avatar Yeti made an annotation at 5213 3659 1 while standing at 5608 3841 70 June 2018
point of this hallway?
Avatar Kine² made an annotation at 226 1023 73 while standing at 964 1058 70 June 2018
red can shoot straight into blu spawn
Avatar LuneRune made an annotation at 142 1041 74 while standing at 7 1008 102 June 2018
RED can fire upon the only spawn exit BLU has - consider multiple spawns or multiple exits
Avatar Monoko left feedback: June 2018
your walls have these lines on them like they were split in half and not algned close enough to not be noticed
Avatar Yeti left feedback: June 2018
add arrows towards the point red needs to defend
Avatar Thewtus made an annotation at -307 2461 39 while standing at -376 1796 70 June 2018
why does this exist?
Avatar LuneRune made an annotation at -223 735 54 while standing at -425 175 70 June 2018
how did the bomb get here, and what are we pushing it to at the end? Think about these important thematics
Avatar Yeti left feedback: June 2018
extremely oversized
Avatar Monoko left feedback: June 2018
spawns are way too small but maps are like two or three times the size
Avatar Monoko left feedback: June 2018
cart jiggles going up and down hill
Avatar seth left feedback: June 2018
obviously the biggest issue with this map is scale. work on developing smaller, connected rooms
Avatar ZungryWare left feedback: June 2018
also needs flank routes. There's no way around this sentry
Avatar Swizik made an annotation at 4637 3549 150 while standing at 4571 3664 183 June 2018
why is this dead end here? take it out.
Avatar ZungryWare made an annotation at 3596 623 723 while standing at 3629 559 772 June 2018
disable shadows on these rails
Avatar Kine² left feedback: June 2018
make the non-visible parts of your brushes nodraw
Avatar Swizik left feedback: June 2018
make a forward spawn
Avatar Kine² left feedback: June 2018
a forward spawn is in order for something like this
Avatar seth left feedback: June 2018
need track props for visual indicators to path of payload
Avatar LuneRune made an annotation at 5286 721 2 while standing at 5627 752 70 June 2018
remember that vertical scale is fine and doesnt impede gameplay much, but this much map width does not benefit gameplay
Avatar Kine² left feedback: June 2018
if you want to keep the map this big i might suggest opening it up to the sky
Avatar ZungryWare left feedback: June 2018
check out other tf2 maps for an idea of how large rooms should be
Avatar Swizik left feedback: June 2018
overscaled, no cover, confusing to play.
Avatar ZungryWare left feedback: June 2018
yup. This map is gigantic. No cover at all and nothing very interesting.
Avatar Kine² left feedback: June 2018
the cart started spazzing at the first incline
Avatar LuneRune made an annotation at 4081 1638 132 while standing at 4590 1864 203 June 2018
lots of boxy nothing going on around here, don't forget to populate the area with thematics that have a function
Avatar monster860 left feedback: June 2018
it's a fucking box
Avatar Kine² left feedback: June 2018
needs more cover and height variation
Avatar Kine² made an annotation at 19 883 92 while standing at 0 896 92 June 2018
the cabinet should probably be moved away from the player spawns