pl_synthwave_a1
24 Comments
 
50/0/50 Round Win % (2 rounds) (Click for more information)

Synthwave

by Unknown

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Avatar saph made an annotation at 4178 3754 499 while standing at 4177 3763 494 2 weeks ago
pickups in small paths are dumb
Avatar saph made an annotation at 4195 3850 501 while standing at 4263 3750 548 2 weeks ago
dumb brushwork corner
Avatar saph left feedback: 2 weeks ago
the cart goes through a lot of narrow paths, meaning I can just spam the walls for most of the map
Avatar saph made an annotation at 2509 2734 597 while standing at 2360 2479 508 2 weeks ago
this roof is too low at the top of the ramp
Avatar saph made an annotation at 2561 2974 508 while standing at 2595 3042 548 2 weeks ago
little steps up like this (that are steep) are annoying as they jolt the vision of the player
Avatar saph left feedback: 2 weeks ago
Don't make routes that lead to spawn doors.
Avatar saph made an annotation at 259 102 104 while standing at 643 -18 260 2 weeks ago
this height and door lets me blindly spam the cart
Avatar saph left feedback: 2 weeks ago
There are two sets of doors and one has z-fighting.
Avatar saph left feedback: 2 weeks ago
The height variation is drastic.
Avatar saph made an annotation at 3328 2644 361 while standing at 2898 2442 452 2 weeks ago
what happened the the bridge thickness?
Avatar saph made an annotation at 1660 1490 226 while standing at 1660 1496 260 2 weeks ago
this spawn is too close to the wall and shouldn't face the blank wall
Avatar saph left feedback: 2 weeks ago
Point BLU in the direction you'd like them to move after spawning.
Avatar saph left feedback: 2 weeks ago
The skybox is low in a lot of places.
Avatar saph left feedback: 2 weeks ago
A lot of the routes don't have great flanks.
Avatar saph left feedback: 2 weeks ago
The bridge comes out over the dropdown? Communicate that better for the C cap.
Avatar saph made an annotation at 2647 1268 277 while standing at 2226 1664 260 2 weeks ago
maybe make this one-way so RED can't stand right outside BLU spawn
Avatar saph left feedback: 2 weeks ago
doors if opened, so maybe add more depth to the shape of the spawn.
Avatar saph left feedback: 2 weeks ago
Spawning players in a room farther back might aid in pointing them forwards. The health cabinets can be shot at from the
Avatar abp made an annotation at 3405 4154 247 while standing at 3206 4159 427 2 weeks ago
if this is a deathpit it is far too shallow
Avatar Snow-Covered Heron left feedback: 2 weeks ago
this spot has a very low ceiling
Avatar Snow-Covered Heron left feedback: 2 weeks ago
you can build in spawn
Avatar 1000 paper cranes for a hat made an annotation at -1624 416 202 while standing at -1592 244 260 2 weeks ago
make these spawn hallways wider
Avatar Kube left feedback: 2 weeks ago
Give blu's first spawn some windows to look outside
Avatar Tails8521 made an annotation at -1625 603 207 while standing at -1618 722 267 2 weeks ago
this spawn exit gives me claustrophobia