plr_guavagulf_b1
67 Comments
 
37/0/63 Round Win % (347 rounds) (Click for more information)

Guavagulf

by Unknown

Feedback

Avatar ptihki made an annotation at 97 5115 712 while standing at -98 4990 772 September 2018
this map is confusing
Avatar Motori made an annotation at 1563 -5204 123 while standing at 1334 -5543 196 September 2018
too short
Avatar Jaximumpower made an annotation at 140 -94 325 while standing at 129 -59 324 August 2018
I know its not that big of a deal, but i really dislike the name 'guava guld
Avatar Help! Raccoons took my penis! left feedback: August 2018
Love the tomb at the end
Avatar Help! Raccoons took my penis! left feedback: August 2018
Let payload roll back and it will end up tilted forwards
Avatar Help! Raccoons took my penis! left feedback: August 2018
I like the idea of the payload tug of war but there will be so many stalemates
Avatar Help! Raccoons took my penis! left feedback: August 2018
The benefit might be a little overpowered
Avatar Help! Raccoons took my penis! left feedback: August 2018
I love how the benefits of winning is much bigger than it seems pushing the cart that much closer to safet
Avatar Help! Raccoons took my penis! left feedback: August 2018
Stairs needed here
Avatar Help! Raccoons took my penis! left feedback: August 2018
This highground to the enemy spawn balances giving attackers highground but defenders a short route
Avatar Help! Raccoons took my penis! left feedback: August 2018
The cart doesn't roll back on this slope
Avatar Help! Raccoons took my penis! left feedback: August 2018
This path out of the spawn lower down and protected is a nice balance between the barrier to the short path and lowground
Avatar Help! Raccoons took my penis! left feedback: August 2018
This short path brings the map together and is a well needed route to give access to behind the enemy payload
Avatar Help! Raccoons took my penis! left feedback: August 2018
Beautiful use of a room to contain the crossover while not being a severe chokepoint
Avatar Help! Raccoons took my penis! left feedback: August 2018
I love a teasing slow door at the beginning
Avatar Help! Raccoons took my penis! left feedback: August 2018
This protected highground gives a wonderful open chokepoint
Avatar Help! Raccoons took my penis! left feedback: August 2018
Fantastic use of a lack of health, keep it this way
Avatar Help! Raccoons took my penis! made an annotation at -14 -7914 195 while standing at 6 -8039 252 August 2018
Medium health and medium ammo
Avatar Help! Raccoons took my penis! made an annotation at -4 -7260 112 while standing at -1 -7200 132 August 2018
Very good placement of health
Avatar Help! Raccoons took my penis! made an annotation at -7 -5432 152 while standing at -8 -5386 196 August 2018
change this to 1x small health & 1x small ammo
Avatar Help! Raccoons took my penis! left feedback: August 2018
make you unable to walk forwards (walking into the wall at a sharper angle is fine) 2/2
Avatar Help! Raccoons took my penis! left feedback: August 2018
make you unable to walk forwards (walking into the wall at a sharper angle is fin
Avatar Help! Raccoons took my penis! made an annotation at 1737 -6766 131 while standing at 1735 -6759 132 August 2018
Walking into this wall (towards the wall with the wooden post) at an angle parallel but a few degrees to the wall will 1/2
Avatar KingOfNova made an annotation at 7 -6733 78 while standing at 4 -6844 129 July 2018
displacment is weird
Avatar Bone Madness left feedback: July 2018
the map might need a bit more definition to the walls
Avatar Sir Metaladon left feedback: June 2018
game grinds to a halt and it's decided 10 mins before the karts push themselves to the end
Avatar MegapiemanPHD left feedback: June 2018
maybe the cart should only auto move forward if no one is near it to block it.
Avatar Sir Metaladon made an annotation at 1891 -5651 131 while standing at 1868 -5639 150 June 2018
little nook here
Avatar Metaphase of Mitosis left feedback: May 2018
nice map dude
Avatar Maria made an annotation at -764 -5275 251 while standing at -802 -5286 257 May 2018
this is not solid
Avatar x6herbius made an annotation at 337 7665 688 while standing at 406 7735 740 May 2018
you get stuck on this
Avatar Diva Dan made an annotation at -374 -6892 292 while standing at -288 -6854 259 May 2018
visible nodraws under these bricks
Avatar WhoWee! made an annotation at -1971 -5683 80 while standing at -1863 -5639 144 May 2018
This displacement is cutting out a bit amd I can see the void(almost like nodraw)
Avatar The Announcer made an annotation at 806 348 402 while standing at 770 456 451 May 2018
why is this very steep hill not roll back. but the not so steep one right next to it is
Avatar 8-bit left feedback: May 2018
points should have fake closed doorways near them that lead into the next area
Avatar Idolon left feedback: May 2018
how does the cart get from one stage to the next??????????????????????/
Avatar Idolon left feedback: May 2018
(talking about stage 3 if thats not clear)
Avatar Idolon left feedback: May 2018
and i also think a couple of good snipers can basically shut down last
Avatar Idolon left feedback: May 2018
as a result i think the only way to reasonably win the final point is to run heavy medic combos
Avatar Idolon left feedback: May 2018
enemy spawn
Avatar Idolon left feedback: May 2018
until you realize the lower flank even exists (i didnt!), there's only one way into last that doesnt just run right into
Avatar Idolon made an annotation at 1151 3492 546 while standing at 1154 3479 601 May 2018
this sniper deck is kind of ridiculous
Avatar Anomidae made an annotation at -2140 9061 -76 while standing at -1297 7984 324 May 2018
water edge visible here (dof controller related probably)
Avatar The Announcer made an annotation at 113 -6072 123 while standing at 42 -6125 132 May 2018
displacements look like a marshmallow
Avatar Idolon left feedback: May 2018
for 2nd stage i wish i spawned closer to the part of the map i wanted to play in
Avatar Idolon left feedback: May 2018
snipe down a hallway
Avatar Idolon left feedback: May 2018
also the doorways going into last could probably use cover? or just bend the pathway a bit. always weird when you can
Avatar Idolon left feedback: May 2018
rather than just playing in the final point area
Avatar Idolon left feedback: May 2018
allow players to rotate, let defense push into that area and play within it
Avatar Idolon left feedback: May 2018
try designing that area like a 5cp last-2nd lobby and i think it'll be more fun
Avatar Idolon left feedback: May 2018
the half of the map that starts getting used for attacking final just doesnt seem all that interesting
Avatar Idolon left feedback: May 2018
except that its probably the more interesting half of the map
Avatar Idolon left feedback: May 2018
which is fine!
Avatar Idolon left feedback: May 2018
first stage: when both carts are at final, about half the map stops getting used
Avatar Onra77 made an annotation at 2185 -6105 446 while standing at 2328 -6320 321 May 2018
these displacements feel too smooth
Avatar erk made an annotation at 1000 4525 79 while standing at 961 4493 124 May 2018
sick
Avatar Idolon made an annotation at 715 8269 719 while standing at 723 8269 716 May 2018
i expected this door to open
Avatar 14bit left feedback: May 2018
Make those spawn changes I was thinking about on stage 2
Avatar Idolon left feedback: May 2018
either make it more obvious there's a ceiling there (lower it) or get rid of the ceiling altogether
Avatar Onra77 made an annotation at -1841 -2116 535 while standing at -2379 -2270 529 May 2018
really sad this isn't textured yet
Avatar Idolon made an annotation at 2331 -5720 219 while standing at 2193 -5672 401 May 2018
tried to rocket jump out this door and hit my head
Avatar Onra77 made an annotation at -2677 -6540 479 while standing at -2746 -6552 321 May 2018
the bricks don't look good on the ceiling
Avatar ComradeRoffel made an annotation at 576 8361 652 while standing at 505 8486 708 May 2018
or just make the trigger_hurt have the burn type of damage
Avatar zythe_ made an annotation at -308 4022 650 while standing at -137 4064 708 May 2018
consider switching the trigger_hurt with a trigger_ignite
Avatar LuneRune made an annotation at 1189 -1958 527 while standing at 1214 -2251 647 May 2018
consider a visual indicator at the previous stage that the bomb is going on to the next stage
Avatar LuneRune made an annotation at 36 -7516 326 while standing at 41 -7524 332 May 2018
consider allowing players to use this rock formation
Avatar Defcon made an annotation at -15 -5869 231 while standing at -36 -5416 203 April 2018
dev texture