tow_plateau_a6a
51 Comments
 
0/0/100 Round Win % (1 rounds) (Click for more information)

Plateau

by Unknown

Feedback

Avatar rotten made an annotation at 319 -1610 -54 while standing at 863 -2648 256 14 hours ago
fix clipping here
Avatar Defcon left feedback: 14 hours ago
too many similar looking tunnels
Avatar thom left feedback: 14 hours ago
dev texture
Avatar Vaporwave cat Jade made an annotation at 923 1909 227 while standing at 912 2029 147 14 hours ago
this rafter can get in the way a lot of times even as classes that can't rocket jump
Avatar Zaevie made an annotation at -550 -328 412 while standing at -248 -310 135 14 hours ago
Visible seam :^)
Avatar skoops made an annotation at 465 682 92 while standing at 486 703 132 14 hours ago
here too
Avatar thom made an annotation at 189 1575 94 while standing at 203 1636 135 14 hours ago
the curb height feels a bit too tall and the noclip ramp is a bit too noticable
Avatar da pwo (no vc) made an annotation at 113 3671 -54 while standing at 328 3704 4 14 hours ago
i have never seen this path get used
Avatar skoops made an annotation at -481 -639 98 while standing at -487 -669 134 14 hours ago
awkward map geometry here, you can get stuck
Avatar Defcon made an annotation at 530 2445 -98 while standing at 367 2616 0 14 hours ago
this ledge doesn't really need to be here. just something to get stuck on
Avatar Vaporwave cat Jade made an annotation at -1603 -2371 -122 while standing at -1564 -2250 -52 14 hours ago
visible seam
Avatar Vaporwave cat Jade left feedback: 14 hours ago
areas are fun, but can get very hectic
Avatar netflix beef left feedback: 14 hours ago
add a system of vents and tunnels that lead to the same exact chokes but higher up
Avatar skoops left feedback: 14 hours ago
last was not easy to hold for the defending team but it was such a slog to get there
Avatar Don Donovan "The Don" Donatello left feedback: 14 hours ago
have it count down if you get it past a certain part and final cap just insta wins
Avatar thom made an annotation at 599 272 605 while standing at 565 249 653 14 hours ago
you can stand here
Avatar kisu_odd left feedback: 14 hours ago
this entire area here with the back entrance barely provides any advantage at all
Avatar da pwo (no vc) left feedback: 14 hours ago
i think you might wanna try having the round immediatley end when the 'cart' gets to an end just to see what happens
Avatar MrSoul720p left feedback: 14 hours ago
a little bit of collision issues here
Avatar Defcon made an annotation at -378 1616 80 while standing at -389 1778 179 14 hours ago
this gap is also awkward for flow
Avatar asd417 left feedback: 14 hours ago
overtime is fine
Avatar rotten left feedback: 15 hours ago
this map is overstimulating and not in a good way
Avatar PanKeke made an annotation at 314 129 314 while standing at 637 215 633 15 hours ago
you can stand here
Avatar Defcon made an annotation at -334 -1992 74 while standing at -521 -1918 155 15 hours ago
like here
Avatar Defcon left feedback: 15 hours ago
I keep falling into weird gaps in the exterior sections
Avatar rotten made an annotation at 879 -2986 300 while standing at 950 -3524 300 15 hours ago
raise respawn time
Avatar rotten made an annotation at -4 -1106 103 while standing at 167 -1181 148 15 hours ago
open up this choke
Avatar Defcon left feedback: 15 hours ago
exterior area is more fun than mid, but still feels a bit awkward to fight in. narrow and cluttered, especially w/ the cart
Avatar Defcon made an annotation at -355 -1413 -107 while standing at -304 -1392 -44 15 hours ago
awkward gap you can fall into when trying to use the stairs
Avatar PanKeke left feedback: 15 hours ago
On the func_tracktrain, set the the origin on a wheel, and add a distance between wheels
Avatar asd417 left feedback: 15 hours ago
can we get a anti airblast fence on last
Avatar thom left feedback: 15 hours ago
the cart turning while standing on it fucks up my aim and is really annoying
Avatar kisu_odd made an annotation at 650 87 239 while standing at 678 49 290 15 hours ago
seam
Avatar Defcon made an annotation at -709 -2149 292 while standing at -616 -1938 148 15 hours ago
this is a very inviting soldier perch
Avatar asd417 made an annotation at -763 1440 157 while standing at -832 1572 188 15 hours ago
stuck in spawn
Avatar Defcon left feedback: 15 hours ago
defenders can cover every exit from mid from one spot
Avatar EggsAisle left feedback: 15 hours ago
the quick spawn times might be part of the problem
Avatar Zaevie left feedback: 15 hours ago
Maybe respawn time it part of the issue? Just a constant onslaught of enemies.
Avatar Defcon left feedback: 15 hours ago
mid also just isn't a super fun space to fight in for how much time we spend there. low ceiling and not much breathing room
Avatar Zaevie left feedback: 15 hours ago
Perhaps a stalemate preventer like Phoney Land where the cart auto-moves after a while?
Avatar Zaevie left feedback: 15 hours ago
Map also needs a stalemate preventer. Way too easy for the match to never end.
Avatar thom left feedback: 15 hours ago
every door is a bad choke
Avatar Zaevie left feedback: 15 hours ago
It is SO difficult to get cart/point out of mid. So much choke.
Avatar Defcon left feedback: 15 hours ago
not a fan of how enclosed mid is. really wish we had a path that isn't a doorway choke
Avatar thom made an annotation at -1019 3416 368 while standing at -1054 3264 300 15 hours ago
low ceiling in spawn is kinda annoying
Avatar PanKeke made an annotation at 516 184 250 while standing at 643 128 287 15 hours ago
seam
Avatar Zaevie left feedback: 15 hours ago
Dynamite made you walk a bit to get to the tracks. This walk is much shorter.
Avatar Zaevie left feedback: 15 hours ago
I feel like spawn is too close to the tracks for anyone to ever push to the capture spot.
Avatar thom made an annotation at 269 -484 173 while standing at -437 2335 172 15 hours ago
sightline??
Avatar Don Donovan "The Don" Donatello made an annotation at 409 473 94 while standing at 729 -62 281 15 hours ago
seam
Avatar EggsAisle made an annotation at 1026 -3484 342 while standing at 1040 -3426 307 15 hours ago
can bunnyhop at spawn for faster rollout???