cp_onset_a2
21 Comments
   
0/63/38 Round Win % (8 rounds) (Click for more information)

Onset

by Unknown

Feedback

Avatar zythe_ left feedback: last month
63% stalemates is not normal. theres a reason most cp maps add 10 min, back and forth, grouping, building uber and pushes
Avatar Karahu left feedback: last month
pretty fun but a lot of stalemates
Avatar The Lorax left feedback: last month
Fun! I think adding more time per cap is a good idea.
Avatar OBJECT ORIENTED CONDITIONING left feedback: last month
most of the health at mid is in really dangerous positions
Avatar OBJECT ORIENTED CONDITIONING left feedback: last month
most of the layout is fun to play its just the timer and last causing issues
Avatar zythe_ left feedback: last month
when you add only 1 min, teams pushing out of their last after defense get NO reward for pushing, and dont have time to atk
Avatar OBJECT ORIENTED CONDITIONING left feedback: last month
when you reset the rounds this frequently its going to be a competition of which team gets bored and leaves first
Avatar zythe_ left feedback: last month
teams at 5 minutes 1 min added time dont have enough time to build ubers and push on frequent back and forths
Avatar zythe_ left feedback: last month
adding only 1 minute on mid cap only ensures stalemates happen more frequently, not fun. just set timer to 10 minutes
Avatar OBJECT ORIENTED CONDITIONING left feedback: last month
seems like people are struggling to push last, probably needs more testing before knowing if teams or map issue
Avatar Biggest Boss [Knockout] made an annotation at 2031 2485 253 while standing at 2102 2430 388 last month
engineers can have access to this layer and mid building with a building boost
Avatar swagGCP left feedback: last month
aside from the stalemate i generally enjoyed playing on the map itself, for what its worth
Avatar SeaBass left feedback: last month
i feel mid caps too fast, someone has to basically babysit instead of helping push
Avatar OBJECT ORIENTED CONDITIONING left feedback: last month
ending rounds in a stalemate every few minutes just deletes any progress people have
Avatar OBJECT ORIENTED CONDITIONING left feedback: last month
in a casual environment a round stalemate is not gonna end the match its just gonna make people have to start over
Avatar SLIDE DOWN STAIRS left feedback: last month
more specifically, how do you make a *comeback* from 1 minute in overtime
Avatar Level 3 Trickster left feedback: last month
the last point takes forever to cap, you basically have to spawncamp for two enemy respawnwaves
Avatar SLIDE DOWN STAIRS left feedback: last month
how do you win after getting +1 minute from overtime
Avatar Level 3 Trickster left feedback: last month
overscaled. its takes forever to rollout
Avatar TurquoiseLeaf made an annotation at -303 2857 12 while standing at -332 2874 36 last month
CLIP THESE STAIRS!!!
Avatar PanKeke made an annotation at -851 2352 248 while standing at -821 2330 257 last month
Could windows be diagonal, looking at the point. That would be cool