cp_trainyard_v1
38 Comments
 
0/0/100 Round Win % (1 rounds) (Click for more information)

Trainyard

by Unknown

Feedback

Avatar RiverTamSong made an annotation at 343 -1458 260 while standing at -118 -1300 324 June 2025
feels like I can get shot from everyone on mid
Avatar smig made an annotation at 358 1464 355 while standing at 276 1623 374 June 2025
dont use this ICE texture its buggy. Just use a dev one
Avatar aui left feedback: June 2025
some wacky sightlines in places
Avatar THE OBSERVANT GANGSTER left feedback: June 2025
there's not much height variation around the point which makes a lot of fights less interesting
Avatar smig left feedback: June 2025
would be a good idea to have a different map name - this name has been used 100000 times
Avatar whatheman28 made an annotation at -171 88 301 while standing at -159 98 313 June 2025
this ledge and similar ones are annoying to get on
Avatar aui left feedback: June 2025
really could use some displacements or something to break up all the flat planes of the level
Avatar RiverTamSong made an annotation at -1411 -330 269 while standing at -1433 -204 324 June 2025
this area is just kinda here
Avatar Gruppy left feedback: June 2025
Map is a lil too big, walk times too long for teams to effectively retake mid
Avatar AssVinegar left feedback: June 2025
don't use the white ice dev texture. it's a bit messed-up
Avatar smig left feedback: June 2025
hard to leave feedback - needs to be scaled properly first. Lots and lots of big open areas and not many chokes
Avatar Piogre left feedback: June 2025
map feels way too open and overscaled overall
Avatar THE OBSERVANT GANGSTER left feedback: June 2025
think about how this layout would play for a class like heavy or demo
Avatar Possessed Inkie Shark made an annotation at -439 -2125 324 while standing at -453 -2846 417 June 2025
props aren't identacle on the mirrored sides here
Avatar Piogre made an annotation at 4 -6103 -52 while standing at -135 -6068 3 June 2025
need to use onendtouchall for door triggers else they get stuck
Avatar aui left feedback: June 2025
mid is just too open imo
Avatar THE OBSERVANT GANGSTER made an annotation at -68 -6159 -12 while standing at -89 -6197 0 June 2025
this door might be using the wrong output (onstarttouch) rather than onstarttouchall
Avatar RiverTamSong made an annotation at 51 -6165 3 while standing at 51 -6260 3 June 2025
the spawn doors close after some time make sure you use end touch all for your doors so they dont close on someone
Avatar High Quality Catgirl Bazoopers left feedback: June 2025
When desiging your areas, you want to avoid a scenario where you have a big space you need to fill with stuff.
Avatar Robert Kurwica left feedback: June 2025
normally the map can be divided into sections/rooms/howeverYouCallIt. this feel like a superroom divided by the ice brush
Avatar Doom left feedback: June 2025
respawn times are too long, boring
Avatar RiverTamSong left feedback: June 2025
try using props with player models for scaling!
Avatar RiverTamSong left feedback: June 2025
the scaling of this map makes me feel way too tiny
Avatar THE OBSERVANT GANGSTER left feedback: June 2025
map needs more signage guiding people to the points
Avatar THE OBSERVANT GANGSTER left feedback: June 2025
map needs more health pickups in useful locations
Avatar Possessed Inkie Shark left feedback: June 2025
he distance from spawn to final point is absurd
Avatar robopan left feedback: June 2025
because the map is so open the map loads everything at once which will be bad for performance
Avatar THE OBSERVANT GANGSTER left feedback: June 2025
compare the size of your gameplay spaces to official maps
Avatar THE OBSERVANT GANGSTER left feedback: June 2025
you need to put more thought into splitting the areas into different 'lanes' or routes to give players more choices to make
Avatar RiverTamSong made an annotation at 617 -4118 124 while standing at 626 -4264 132 June 2025
the ice texture has wierd lighting try using reflectivity instead!
Avatar (goob) greg left feedback: June 2025
no map ambience means that spy decloaking is a lot louder than normal
Avatar THE OBSERVANT GANGSTER left feedback: June 2025
3cp doesnt mean theres only 3 areas of the map, there needs to be chokes and lobbies between points for teams to control
Avatar dogburg left feedback: June 2025
mid is very open and empty
Avatar (goob) greg left feedback: June 2025
big flat areas that snipers can easily dominate, check the scaling and terrain of official maps
Avatar AssVinegar left feedback: June 2025
this thing is. big. and open. damn.
Avatar THE OBSERVANT GANGSTER left feedback: June 2025
map is too giant and open, try not to rely so much on prop spam to deal with sightlines
Avatar Possessed Inkie Shark made an annotation at 988 1448 285 while standing at 851 1844 102 June 2025
this looks weird af tbh, better off using a brush or two
Avatar robopan made an annotation at 18 3507 -42 while standing at 45 3555 3 June 2025
door sometimes closes on my face