pd_waterlog_72_a4a
48 Comments
 
38/0/63 Round Win % (8 rounds) (Click for more information)

Waterlog 72

by Unknown

Feedback

Avatar Russenluster left feedback: August 2017
the launchpads make spy overpowered
Avatar Moth made an annotation at -1502 713 300 while standing at -467 463 214 August 2017
this could be a good place for the exit some kind of underground route?
Avatar Moth left feedback: August 2017
big sightlines on mid
Avatar Moth left feedback: August 2017
the map doesn't have enough rooms to buffer people from the point to spawn, spawn camping happens a lot.
Avatar Russenluster left feedback: August 2017
the buckets should only be deliverable in specific time windows to discourage holding the point
Avatar Moth made an annotation at -404 -998 531 while standing at -256 -842 542 August 2017
if you jump here you can see the spawn and already spawn camp people. spawn needs to be more protected and have more space
Avatar Moth made an annotation at -449 -1332 722 while standing at -588 -1296 746 August 2017
spawn are way too small and need more spawn entities
Avatar Moth made an annotation at -1191 -628 582 while standing at -1193 -564 618 August 2017
you can stand on top of this door and camp
Avatar Moth made an annotation at -567 607 203 while standing at -429 682 260 August 2017
lower this section
Avatar Russenluster left feedback: August 2017
The jumpads should let you run onto them in the direction they will launch you, otherwise it is hard to get the full force
Avatar Moth left feedback: August 2017
give opportunities for the other team to steal the points, otherwise it's too easy for a team to dominate the game
Avatar Moth left feedback: August 2017
the jumps pads make it too easy to get a kill near their spawn and jump back to score it
Avatar Russenluster left feedback: August 2017
the jumpads make great trickstabs
Avatar Russenluster left feedback: August 2017
Every game is a roll
Avatar Tuaam made an annotation at -1596 382 579 while standing at -1510 378 595 August 2017
seam here
Avatar Tuaam made an annotation at -919 1450 1182 while standing at -860 1005 902 August 2017
this room is visible
Avatar Hipster_Duck left feedback: August 2017
The point should be low ground. You don't want people to hold on the point, this isn't koth
Avatar Possessed Inkie Shark left feedback: August 2017
a sentry gun shuts down the enemy team easily
Avatar Berry left feedback: August 2017
central point is a flankless spamfest
Avatar Russenluster left feedback: August 2017
i like the Buckets
Avatar Tuaam left feedback: August 2017
should add the water back in, but make it expensive water
Avatar Moth made an annotation at -591 2232 684 while standing at -447 2250 740 August 2017
spawns are too small
Avatar Knusperfrosch left feedback: August 2017
so Snipers have a problem because they feed points to the enemy team as well by shooting ppl far away in enemy territory
Avatar Knusperfrosch left feedback: August 2017
or the enemy team picks up the points from their teammate you just killed
Avatar Knusperfrosch left feedback: August 2017
problem with PD maps is that after you have killed someone you have to run over and pick up the drop, and then you die or
Avatar CA made an annotation at -665 -1120 679 while standing at -482 -1335 740 August 2017
need more health kit,pack,bottle on 'ground'
Avatar Knusperfrosch left feedback: August 2017
But minisentries are the only way to curb the Scout overpopulation....
Avatar Knusperfrosch left feedback: August 2017
if point collector was in the sky, it would need a jump pad otherwise only jumping classes would be viable on this map
Avatar ඞSUSSYඞ left feedback: August 2017
point collector should be a ring in the sky you have to launch through
Avatar Knusperfrosch left feedback: August 2017
put more point gathering spots into corners, so that it rotates?
Avatar Knusperfrosch left feedback: August 2017
yeah whenever I have picked up some point I never manage to get to the enemy controlled mid aline, I'm just feeding them
Avatar CA made an annotation at -1098 -762 582 while standing at -1607 -1351 523 August 2017
need more side route
Avatar Idolon left feedback: August 2017
you sorta can but im exaggerating to make a point
Avatar Glubbable ❥ left feedback: August 2017
I like how you can airstrafe from the jumps and perform drops on people.
Avatar Diva Dan left feedback: August 2017
u should change the core drop sound
Avatar Idolon left feedback: August 2017
you can't really flank when the map is one room
Avatar Idolon left feedback: August 2017
which ultimately makes it kinda unfun for any classes that need cover to operate
Avatar Idolon left feedback: August 2017
you don't really choose what arena what you want to fight in, its just one big room
Avatar Idolon left feedback: August 2017
this suffers from the same fate a lot of bad arena maps do - there's no 'lanes'
Avatar aui left feedback: August 2017
people can seem to just camp the point and win
Avatar DarreMo left feedback: August 2017
I dont think the nobould layer is necesari now the water is gone
Avatar Knusperfrosch left feedback: August 2017
if someone dies on top edge of jump pad, it's almost impossible to pick up the bucket they left
Avatar CA made an annotation at -754 -1336 741 while standing at -735 -1348 747 August 2017
score area borderline block bullets, rockets
Avatar Knusperfrosch left feedback: August 2017
the only reason snipers dont dominate this map with giant distance sightlines is because scouts just kill them all
Avatar DarreMo left feedback: August 2017
maybe a small layer of water to prevent falldamage from launchpads
Avatar Knusperfrosch left feedback: August 2017
map quickly devolves into a scout-demoknight-soldier-sniper fest
Avatar YabaYabaYaba made an annotation at -740 -1274 740 while standing at -563 -1274 740 August 2017
make realy wide open
Avatar Knusperfrosch left feedback: August 2017
Huge areas